World of Warcraft: Cataclysm is it Any good? – Part 1

Ive been playing the new expansion since the release date and i cant shake the feeling that this expansion is World of Warcrafts worst one yet. For all Blizzard have  done in the new expansion it seems they have finally run out of ideas.

New Features:

  • New Level cap at 85
  • Two new Races: Worgen and Goblin
  • 5 New Quest Zones
  • One new Proffession: Archelogy
  • New Dungeons and Raids
  • Guild Leveling System (Which seems to favour large guilds)
  • The old Wow World is totaly changed
  • You can now fly around Azeroth! (Took Blizzard almost 4 years to finally add)
  • 1000’s of new quests
  • Improved Graphics, water is now shiny and finnaly textures get an overhaul.

In fact to be bloody honest its the same thing as the last two expansions except its more colourful and with bigger numbers!

“Bigger Numbers” i hear you ask, i mean Players Health and attacks are simply bigger numbers. Theres still the same game mechanics as always;

  • level up, Quest or do Dungeons
  • Hit the max level (85) and wonder what the hell to do now?
  • Repeat Dungeons over and over to gear up and gain reputation with various factions.
  • See nothing much has changed, this has been done to death in the last expansion.

Reasons the Expansion has left me Dissapointed:

Guild Leveling:
Is a great idea basically you get “Perks” that can boost the XP you get or the “Reputation gains” you get from doing quests or dungeons. But it seems to favour large guilds, small social guilds will take much longer to gain those perks and while there not a necessity they are nice to have.

Same oul shit:
Theres still the same thing when you hit the level cap, the problem of gearing up to do dungeons. Running instances is fun but theres a point where you simply “burn out” and say enough is enough and simply cant be bothered anymore. This happened in WOTLK, Heroic Dungeons were a bit of a joke compared to how Blizzard made heroic dungeons in the first expansion “The Burning Crusade”. As far as i know at least from what ive read Heroic Dungeons this time around are very tough. But at the end of the day its still the same thing over and over again no matter how Blizzard try to dress it up.

Two new Races:
I mean who the hell cares about this, this is great for new players to the game but not for someone who is fed up of leveling a few alts. Ive quite a few alts and i certainly dont want to go from level 1 to 85 just to have my characters race different. So what has happened is most players have simply payed real money to change their characters race, making Blizzard more money as if they needed any more.

Quests: No Voice Acting in majority of quests:
At lot of the quests have no voice over acting making them dull, boring and simply a click “Accept Quest” and read later monotomy. You would think blizzard could have added a bit more voice acting to the game for some quests, not all quests just to make things a bit more interesting. A minor gripe but still something they could have done better. They did add cut-scenes to some quests which was a nice touch.

Most of the 5 new Quest Zones are Dull:
I hate to admit this but they really are dull, the only zone that strikes you as “wow” is the underwater zone.

Vah’iir Isle:
Amazing zone completly underwater with a ridable seahorse.

Mount Hyal:
Same old typical graphics in here nothing new to see.

Deepholm:
Totaly different to any zone in the game which is a good thing but not amazing by any standards.

Uldum:
Egyption pyriamds,yawn.

Twilight Highlands:
Nothing new here.